it worked! Thanks! I think i was trying to add it as a separate ending instead of adding it to the picture above.
ninamartinez
Recent community posts
Hi all!
I'm trying to trigger an ending from dialogue (I test the door, and, bizarrely, it opens this time.), but not sure how to do it.
Context: the player needs to have an item to be able to open a locked door that they were previously able to use, which then will prompt the 'I test the door' dialogue, then should end. Currently, with the end I have added, it triggers without needing the item. Would I need to do a modified version of the code below? or change something in the ending code?
thanks!
Hi all! My name is Nina Martinez and i just started using Bitsy recently to create little games from short stories or ideas that have been bouncing around my brain. Most of my prior experience is based around screenwriting, but I want to learn more about game development and working on the mechanics behind the game.